Blood Marchioness Mina
Undead Hordes · Mythical · Attack · Magic
Stats (base form, level 60 / max star)
Aura
Increases Ally ATK in All Battles by 35%
Skills
Green number next to an effect = how many other champions also have it.
Base
Song of SteelA1Single enemy · Hits 2x
Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff.
Skill tome bonuses
Level 2: Damage +20%
White-Hot RageA2Cooldown: 4 turnsAll enemies (AOE)
Attacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s.
Skill tome bonuses
Level 2: Damage +20% Level 3: Cooldown -1
Arctic HowlA3Cooldown: 4 turnsAll enemies (AOE)
Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s.
Skill tome bonuses
Level 2: Damage +20% Level 3: Cooldown -1
MetamorphA4Cooldown: 4 turns
Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
Will Of The TundraPassive
Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
Alternate
Tempest of SwordsA1Single enemy · Hits 2x
Attacks 1 enemy 2 times. Will ignore 10% of the target’s DEF. Will ignore 20% of the target’s DEF instead if the target’s ATK is lower than this Champion’s. The damage inflicted by this skill increases by 5% for each debuff on the target.
Skill tome bonuses
Level 2: Damage +20%
Goading RoarA2Cooldown: 4 turnsSingle enemy · Hits 2x
Attacks 1 enemy 2 times. Will ignore 50% of the target’s DEF. Will ignore 100% of the target’s DEF instead if the target’s ATK is lower than this Champion’s. Will also ignore [Block Damage] and [Unkillable] buffs if the target is under a [Heal Reduction] debuff. If this skill kills an enemy, heals this Champion by 100% of their MAX HP, and will repeat the attack on a random target under a [Fear] or [True Fear] debuff. Occurs once per skill.
Skill tome bonuses
Level 2: Damage +20% Level 3: Cooldown -1
Glacial RuptureA3Cooldown: 3 turnsAll enemies (AOE)
Attacks all enemies. Places a 100% [Heal Reduction] debuff and a [True Fear] debuff on all enemies for 2 turns. Will ignore [Block Debuffs] buffs. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s. Will also ignore 20% of each target’s DEF if the target’s ATK is lower than this Champion’s.
Skill tome bonuses
Level 2: Damage +20%
MetamorphA4Cooldown: 4 turns
Transforms this Champion into their Base Form. Then grants an Extra Turn.
Bear-HeartPassive
Heals this Champion by 1% of their MAX HP for every 1% of Turn Meter filled by enemies. Will heal this Champion by 2% of their MAX HP for every 1% of Turn Meter filled by enemies instead, if this Champion’s ATK is higher than the enemy’s. Increases this Champion’s SPD by 3 for every 1% of Turn Meter filled by enemies (stacks up to 100). Will increase this Champion’s SPD by 6 for every 1% of Turn Meter filled by enemies instead, if this Champion’s ATK is higher than the enemy’s.